The updateAttributes command sets attributes of a node or mark to new values. Not passed attributes won’t be touched.

See also: extendMarkRange


typeOrName: string | NodeType | MarkType

Pass the type you want to update, for example 'heading'.

attributes: Record<string, any>

This expects an object with the attributes that need to be updated. It doesn’t need to have all attributes.


// Update node attributes
editor.commands.updateAttributes('heading', { level: 1 })

// Update mark attributes
editor.commands.updateAttributes('highlight', { color: 'pink' })